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A VR meditation app that enhances focus through different senses by using HP Reverb G2 headset that tracks biophysical data (cognitive load, heart rate, etc.).

Timeline

June 22 – July 22 (7 weeks)

Team

Me, Zihan Wu

Focus

User Experience Design, Virtual Reality, Distraction therapy, Health Care

A

Problem

How can we use VR to help with two distinct problems:

  • Distraction therapy for Cancer patients
  • To help Medical practitioners and Caregivers with their stress management

B

Solution

Meditation is often related to stress management and peace. Hence, we decided to create a meditation application for VR headset which tracks biophysical data so that we can keep track of the cognitive load of the users to confirm the effects of the therapy.

C

Role & Responsibilities

I worked on defining, ideating for possible solutions, creating sketches, using color theory principle to enhance focus and then creating 3D models using Unity to complete the project.

Why Virtual Reality?

01

Distraction Therapy

In 2007, NIH conducted a research to explore virtual reality (VR) as a distraction intervention to relieve symptom distress in adults receiving chemotherapy

Patients stated that using VR made the treatment seem shorter and that chemotherapy treatments with VR were better than treatments without the distraction intervention. 82% of patients would use VR again.

Elderly using VR for meditation
OASIS Room at ChristianaCare Hospitals

02

Immersive world is good distraction

ChristianaCare created special break rooms ( “OASIS rooms“) for both medical practitioners & caregivers to reduce their stress from high pressure situations which they face on a daily basis.

These OASIS rooms (usually for ICU staff) offers an environment where people can disconnect themselves from outside world

03

Tired Users

Cancer patients who come for chemotherapy

Want to relax and do something which diverts my attention from the chemotherapy.

Chemotherapy is painful and I am bored of watching movies during the sessions.

Exhausted Medical practitioners and care givers (specially those who work in the ICU)

Wants a break from high pressure situations. Wants to relax and disconnect from the outside world for 10-30 mins.

I usually meditate in the morning but it is difficult to do that in the middle of the day when I have a lot on my plate.

04

Identifying Useful Elements​

We started by brainstorming ideas that could be linked with Meditation and created a mind map for it. Once we liked an idea and used it for our application, we highlighted the element in the mind map to keep track of used elements.

Some of the elements that we ended up using were:

  • Pulsing lights for breathing  cues
  • Rhythmic reverbs for audio cues
  • Automatic transition for visual cues
  • Fading colors to create a state of nothingness
  • Nature inspired personal spaces
  • Spirit animals as a representation of inner-self
  • Cloud & waterfall gazing as a form of relaxation
Mind Map
Moodboard

05

Designing Serenity

  • Peaceful Environment: 
    Inspiration from isekai(anime) worlds and using elements that corelate with peace in different cultures.
  • Focus:
    By reducing distractions like color to create a state of absolute focus.
  • Refreshing Senses:
    A sensation of activating most of your senses to enter a state of deep meditation experience.

06

Sketching Concepts

We needed two different environments:

  • Home Space: A place where the user can choose the meditation type. This space is also intended to allow time for calibration of the headset.  
  • Meditation Space: A personal space where user can start the meditation experience.
Home Space
Meditation Space

Internal Clock

07

Designing Relaxation

For the meditation experience, our idea was to convey going in and out of the meditative state clearly and smoothly for the user; a prompt of sorts. 

While doing competitive analysis we noticed a problem and came up with a unique solution of using visual cues to guide the users. 

Sudden human voice at the end of meditation is very disturbing & scared me

To avoid such problems, we used a mechanism similar to a day in the life of humans and utilized the internal clock to guide the users in the meditation instead of a human sound.

Day to Night

Internal clock starts when the sun is out and we tend to feel tired as the day goes on so we started the meditation session with similar approach:

  • Start in Day-time
  • Gradually transition to Night-time

Deep Focus

As the body starts getting used to the Virtual world and its clock, we fade in some special effects  to guide the users into meditation:

  • Rhythmic reverbs
  • Fade out colors to create a sense of “Nothingness”.
  • Breathing Cues to slow down breathing rate to 6 breaths/min

Night to Day

After a state of deep meditation/relaxation, we wake the users with another set of special effects:

  • Fade out rhythmic reverbs
  • Fade in colors to introduce Night-time
  • Fade out breathing cues
  • Gradual transition to Day-time

08

What is "Deep Focus"?

Deep meditation is a type of meditation that involves a partial or complete loss of awareness, as though your nervous system no longer perceives your surroundings. Deep meditation is not its own meditation style but rather a state reached within a meditation session.

We define the state of “Deep Focus” as a state where the user the user can reach the state of deep meditation by fading away the colors from everything and increasing the focus on breathing through visual cues. This emulates a sense of nothingness and a clear mind.

 

Nothingness

Hearing

  • We deliberately chose Tibetan Meditation Bowl sounds without any voiceovers or recognizable words, to stimulate one’s hearing. 
  • We made sure that these reverb sounds fade in and out as the user enters and exits the state of Deep Focus.

Breathing

  • We made slowly moving effects, such as wind and fireflies that would prompt the user to breathe in and out.
  • The rate of breathing was controlled in a manner that would help users to maintain 6 breaths per minute.

Looking

The meditation should stimulate the senses in a calming way, so the user would end more relaxed, but not tired. We definitely did not to put nurses to sleep in the workplace.

Meditation Space

09

Building Environments

Since realism is difficult to achieve in VR, we aimed for an environment design close to that of anime.

We scavenged some free assets to create a fast prototype of a minimal viable product. It was the same amounts painstaking and fun, as we would iteratively test our additions, putting on and taking off the headset to adjust small colors and details. 

10

Your Guide?

From the mind map, we realized that users will feel more comfortable if there is a guide who could greet them and point them to the starting point of the meditation. So I created a 3D model of a panda (spiritual guide) who can live in the space.

Since we used a lot of Chinese  elements in this space, I chose Panda as a spirit animal for this environment. 

I used Unity to build a 3D model and planned to add skeleton to it so that we can add motion when we include this animal in the environment. 

Spirit Animal

What's Next ?

A

Reflections

This project was my first-ever UX project where I led & focused on continuous testing, gathering user feedback, & implementing insights into the designs. Some of my learnings were: 

  • Lead Design: Acting as a senior designer, I advocated for design, brought industry knowledge, and guided team members. Providing an environment for independent design conclusions and supporting their growth was challenging yet rewarding.

  • Learn to Pivot: Constant change pushed growth during uncertainty. Limited client communication in Sprint 3 required adaptability and modified the design framework. Flexibility and responsiveness were crucial for success.

  • Small details matter: Paying attention to details was crucial. A brief recap in client meetings and mini tutorials during user testing improved clarity and alignment. Noticing small design details delighted users.

B

Things for the Future

I would like to iterate the designs even further to have much more creative and complete project. 

  • I would also like to add some skeleton states in the design.
  • Although we considered some issues that might arise with delivery orders, I would like to explore more options to accommodate the delivery experience.